BazelCon 2025 just wrapped and it was a fantastic experience for our team. We shared insights, experiences, and exciting new projects with the Bazel community. Now, all recordings from our sessions are available for you to watch!
On Sunday, November 9, Alejandro Gomez-Londono led a training session on practical Bazel debugging:
- Enough Bazel to Be Dangerous: A Debugging Cookbook - Learn essential debugging techniques for troubleshooting Bazel builds.
Throughout the main conference days, we presented five talks covering diverse topics:
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Haskell Builds at Scale: Comparing Bazel and Buck2 - Andreas Herrmann shares lessons learned from building Haskell projects with modern build systems.
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asset-fuse: Bringing Large Files to Buck2 and Bazel - Malte Poll introduces a new approach to handling large assets in your builds.
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Lights, Camera, Build! Reproducible Media Editing With Bazel, Ffmpeg, and Sox - Daniel Thagard demonstrates how to achieve reproducible media processing workflows.
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rules_img: A Ground-Up Redesign of Container Image Building for Bazel - Malte Poll presents a fresh take on building container images efficiently.
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Using Fawltydeps: or When Gazelle Does Not Tame Your Python - Guillaume Maudoux explores alternative dependency management for non-conventional Python projects.
Check out the recordings and let us know what you think! The full schedule is available at bazelcon2025.sched.com.